A 2D puzzle-platformer that challenges player perception and changes their relationship to levels spatially, based on the Tarot concept, “The Fool’s Journey.”

Fool was made in Unity and was shown at Playtech 2016 and the 16′ Bit Playcrafting Awards.

Fool being playtested at the 2016 Parsons Playtech festival.

Fool at the 16′ Bit Playcrafting Awards